Ooh, look at that. Sorry followers, I've been neglecting this blog for far too long by this point. But no need to worry, Ultimage has brilliantly expanded even in my absence from this blog.
In fact, I'm almost obliged to say that Ultimage has kinda been the primary focus of my life for the last 6 months. And man, I think Andy and I have developed a fantastic new universe of our own.
First things first, though. The game itself is looking alright, but due to its premature development, a lot of it is non-canon material. Since its creation, we've fleshed out the story of the Ultimage universe so much that the game may need to be remade at some point. But we are going to release the current version, don't you worry. As to when, I am unsure. I promised last June to be it, but it looks like it will need to be much longer than that, unfortunately. I'll need to discuss with Andy on a potential deadline and we'll try to get the game accessible on the website.
As for the story itself, I don't think any of you readers can believe how great the story is looking. During the last many months of looking through science articles and lists of story clichés to avoid, I think what we have going is going to be something fresh for the audience/readers/player. For a story about magical people in a fictional world, I don't think I've ever seen one go the direction we have with its amazing structure. Soon enough, we'll try and see if we can post serials of the story, but not until after we've read it over and analyzed it enough that we eliminate all its plot holes and make for likable characters of whose deaths may want to make the reader cry. I'm trying to be vague about it because of an interesting twist we are incorporating into it all, but I anticipate that the wait will be worth it.
Thank you all for being so patient. Ultimage will be perfected soon enough!
~|JP|~